Cod: Selectaţi tot
quest level_reached_notice begin
state start begin
function cfg()
local c = {}
c.LEVEL = 200
c.TAG = "[LEVEL]"
return c
end
when levelup begin
local c = level_reached_notice.cfg()
if pc.get_level() < c.LEVEL then
return
end
if pc.getqf("lvl_notice_done") == 1 then
return
end
pc.setqf("lvl_notice_done", 1)
notice_all("|cff56ff00|H|h"..c.TAG.."|h|r "..pc.get_name().." a atins nivelul "..c.LEVEL.."!")
end
end
end
